The Prototype


This is a prototype for a game created in Godot using gdscript. Let's talk about what I've implemented so far. Here is a small run down.

  • Chaser enemies have  steering behaviors, follow player and separate from each other.
  • Pyramid enemies shoot at player and strafe around.
  • Electric enemies make a barrier that damages player when touched. They use the follow behavior.
  • Upgrades for the player to choose once each level section is completed.
  • Levels to select with different difficulties.
  • Spawn manager to dynamically spawn enemies in patterns like Spiral, Rectangle, Line, Grouped, etc

This is just a few things I have implemented in this prototype. The main features are available to be expanded into a full game. Goal for this project was to create the systems needed for a complete game and then create the content later.

The art is all my own and I do not claim to be an artist.

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